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		<title>WiiWare World</title>
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			<pubDate>Sat, 05 Jul 2008 14:54:36 GMT</pubDate>
			<title>Re: Review: LostWinds</title>
			<description><![CDATA[<p>@Moosa What alenghy and thought-out comment. And I agree with almost everything you said. What don't I? That LostWinds has no replay value. I beat the game in 2 days (about 3.5 hours) and then didn't come back to it for about 2 weeks. When I did, I played through it again over 2 day (about 2 hours). I can realistically see myself repeating this until #2 comes out. Oops, looks like its time to go through again. :)</p><p><em>By Objection_Blaster</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/lostwinds#comment6094</link>
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			<pubDate>Sat, 05 Jul 2008 13:58:31 GMT</pubDate>
			<title>Re: EU WiiWare Update: My Pokémon Ranch and Pop</title>
			<description><![CDATA[<p>@ battledevil789</p><p>Oh come on!</p><p>You have like 6 more games than us, and all of the ones we have now.</p><p>Family Table Tennis, Critty Round Up, Gyrostarr, Protohea, Defend Your Castle, VIP Casino and some more u'll get for the next two mondays while we wait two weeks!</p><p>We are sooooooooo behind :|</p><p><em>By stedaman</em></p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/07/eu_wiiware_update_my_pokemon_ranch_and_pop#comment6093</link>
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			<pubDate>Sat, 05 Jul 2008 13:46:05 GMT</pubDate>
			<title>Re: Review: My Pokémon Ranch</title>
			<description><![CDATA[<p>Don't forget that this is NOT a game. It's a storage service, yet less flexible than Pokémon Box for the GameCube.</p><p><em>By Torga</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/06/my_pokemon_ranch#comment6092</link>
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			<pubDate>Sat, 05 Jul 2008 10:55:22 GMT</pubDate>
			<title>Re: Defend Your Castle</title>
			<description><![CDATA[<p>This is the first WiiWare game I actually wanted, FF is just to expensive for my liking! I bought Pop yesterday while I wait, it's pretty good, but 500 points is a must buy!</p><p><em>By NathanLangridge</em></p>]]></description>
			<link>http://www.wiiware-world.com/games/wiiware/defend_your_castle#comment6091</link>
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			<pubDate>Sat, 05 Jul 2008 07:29:04 GMT</pubDate>
			<title>Re: Defend Your Castle</title>
			<description><![CDATA[<p>I'd like this game but i don't know when it's coming out it's just nor fair that the USA get the brilliant stuff first while were lumbered wirh rubbish titles.</p><p><em>By supermario2</em></p>]]></description>
			<link>http://www.wiiware-world.com/games/wiiware/defend_your_castle#comment6089</link>
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			<pubDate>Sat, 05 Jul 2008 04:52:08 GMT</pubDate>
			<title>Re: Review: LostWinds</title>
			<description><![CDATA[<p>After reading through EVERY comment posted here thus far, I felt I needed to make a point here...</p><p>To those of you who wouldn't ask for anything more than 3 hours of play (and I mean this sincerely), then good for you, and I hope you enjoy it.</p><p>As to the rest of us, lets talk about the cost/length/value issue.</p><p>To me, a game that is both long and enjoyable throughout is representative of a very good value, and definitely something to look for. However, a game that is short and high quality can still be worth a purchase. But the clincher here is that short games need to have a certain quality known as <strong>replay value</strong> to be worth the value of a purchase. After all, Treasure makes some of the most unique and thoroughly enjoyable gaming experiences in the entire industry, but their games can often be snuffed in under 2 hours by an experienced player. What makes them far from forgettable is that Treasure designs the games to be enjoyed in a played and replayed fashion. A <strong>very</strong> short game with little-to-no replay value would need to be a truly spectacular and eye-opening experience to avoid ending up as little more than a forgotten couple-hour diversion in the grand scheme of things.</p><p>Now there are some short and good games on the market that are absolutely worth your time. Quite a number of games, in fact, can be played for all they're worth in around 10 to 15 hours. Some a little less. These games are what I call &quot;rentals.&quot; For around $7, they can be had for about a week (longer if you shop Blockbuster), giving you plenty enough time to finish and be done with certain games.</p><p>To try to speed things along here, let me just categorize things here to hopefully sum up my points on the matter:</p><p><strong>Games you rent</strong></p><p>*Good games that are short, or short enough, without much replay value<br />    (<strong>Also games you're afraid to buy before you try)</p><p>*Games you purchase</strong></p><p>*Good games that are long<br />     *Good games that are short but have enough replay value<br />     *OR good games that are short with little replay value AND are LESS than the price of a rental (dirt cheap)</p><p>So how does Lost Winds fit into all of this? I think we can pretty much all agree that it is a good game that is very short and has little-to-no replay value. It is also fairly cheap. However, $10 for 3 hours of gameplay doesn't stack up well if we compare it to $7 for 6, 10, 15 hours (or dare I say even more, depending on your habits) of gameplay from a rental. In fact, I might be slightly disappointed at a rental that was all out of fun after just 3 hours. At $5 (less than rental price), I might consider it worthwhile to purchase a good 3 hour game. But as it stands, it's difficult to justify $10 for Lost Winds when I could spend less on a rental of Okami, for instance, and enjoy higher production values and probably at least 5 times the gameplay length.</p><p>Of course, it is a bit idealistic in a sense to categorize everything so stiffly, and in the real world everything is certainly not priced according to value. That's a fact of life we all need to deal with in one way or another.</p><p>Now (disclaimer:) this is simply my opinion, and I understand and acknowledge that some people are subject to different tastes and circumstances. If you have purchased Lost Winds and feel justified and satisfied in having done so, then good for you, and I cannot/will not argue that against you. My purpose in this post is to identify and establish ONE manner in which many, not all, people may conclude for themselves that Lost Winds is not worth the value of the asking price. It is not meant to argue or imply that some or many may discover otherwise in their own personal experience.</p><p>...Now how's that for covering my back?<br />I'm sure you can't tell, but I'm having fun. :]</p><p><em>By moosa</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/lostwinds#comment6087</link>
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			<pubDate>Sat, 05 Jul 2008 04:27:02 GMT</pubDate>
			<title>Re: Defend Your Castle</title>
			<description><![CDATA[<p>There's no need to list numbers Mr. over9000, your word is good enough. My word is addicting. If you like easy-to-learn gameplay with traces of hidden depth that will get you lost for hours, then this is the game for you! While it does get hard after a while, doesn't every game?</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/games/wiiware/defend_your_castle#comment6086</link>
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			<pubDate>Sat, 05 Jul 2008 04:19:52 GMT</pubDate>
			<title>Re: Review: LostWinds</title>
			<description><![CDATA[<p>Kirby8(lot of kirby fans here), I'm not sure exactly which game you're talking about, but in my case it my agreement applies to both. It took me really long to finish Lostwinds because I kept getting stuck(looking for the next place to go, looking for the idol things, figuring out how to beat that Golem thing). It took me 5 or 6 hours to finally finish it, thhough the ending still felt a little abrupt. I am gravely stuck on Tales of Symphonia, which is very sad, since it's the only non-pokemon RPG I've ever actually enjoyed.</p><p>Quick question: If I'm out of MP, and out of Orange Gels, and I'm stuck in a dungeon, how am I suposed to beat the Boss?</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/lostwinds#comment6085</link>
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			<pubDate>Sat, 05 Jul 2008 04:07:31 GMT</pubDate>
			<title>Re: Review: V.I.P. Casino: Blackjack</title>
			<description><![CDATA[<p>Mr. ballkirby1, I choose niether, as I already own several boxes of cards, some of which are unopened, and I don't have any friends.</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/vip_casino_blackjack#comment6084</link>
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			<pubDate>Sat, 05 Jul 2008 04:03:45 GMT</pubDate>
			<title>Re: Review: TV Show King</title>
			<description><![CDATA[<p>I was never very good at trivia, I could never remember things when I need to. This game looks good for people who like trivia, but then again, according to Mr. y0sh! above, it's not incredibly fun.</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/tv_show_king#comment6083</link>
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			<pubDate>Sat, 05 Jul 2008 03:58:17 GMT</pubDate>
			<title>Re: Review: Defend Your Castle</title>
			<description><![CDATA[<p>Defend Your Castle is a suprising masterpiece if you ask me. It's simplicity draws you in and its hidden depth hooks you! An amazing achievement that is rare in this modern era of gaming. Bravo, XGEN Studios, bravo!</p><p>When I post, I generally try to be both on topic and off topic at the same time, so that way I can add to a mini-conversation, or try to start my own, while still adding to the overall topic. It's a great way for me to get everything I want to express in one post, even if some of it doesn't quite adhere to the topic.</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/defend_your_castle#comment6082</link>
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			<pubDate>Sat, 05 Jul 2008 03:47:50 GMT</pubDate>
			<title>Re: Review: Final Fantasy Crystal Chronicles: My Life as a King</title>
			<description><![CDATA[<p>I could never stick with sim type games. I would play one for a couple days or weeks, but the moment I stop playing, perhaps I got something new to occupy my time, I could necer get myself to play it again. I mean <strong>NEVER!</strong> No matter how much I wanted to play it I could never get myself to pop it in and play it again. In the end all it does is collect dust, or in this case, use up valuable memory space. I'm going to spare myself the pain and expenses, and pass on this one.</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/final_fantasy_crystal_chronicles_my_life_as_a_king#comment6081</link>
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			<pubDate>Sat, 05 Jul 2008 03:39:13 GMT</pubDate>
			<title>Re: Review: Star Soldier R</title>
			<description><![CDATA[<p>There was a tournament? And I missed it?! Why don't they tell you these things?!?! When's the next one?</p><p>In any case, I love this game. I've only had it for a short while and I haven't gotten too good, yet I still love it. I miss games like this, short but sweet and meant purely for you to beat that highscore. I'm suprised this hasn't sold well. Sure it only has 2 stages, those <strong>very</strong> well designed stages. Sure it only lasts 5 minutes, I only last 5 minutes in a shooter anyways. Sure you've played a zillion shooters that were far longer - if you've played that many shooters than you certainly know that this is the closest thing you're getting to inivation in this stale genre, at least one that's not from Kenta Cho. Cho's games are free, why don't I just play those? Because you won't get to play those on your Big Screen. Any more questions?</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/star_soldier_r#comment6080</link>
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			<pubDate>Sat, 05 Jul 2008 03:11:00 GMT</pubDate>
			<title>Re: Review: Dr. Mario Online RX</title>
			<description><![CDATA[<p>I've never played a Dr. Mario game before, I always assumed it was like Puyo Puyo, which I hate, with a twist. Actually, I hated Puyo Puyo because it would drop unbreakable blocks on you if the opponent was doing really good, and that made the game very cheap, plus the multitude of bright colors was very confusing.</p><p>Thankfully Dr. Mario seems absent of unbreakable blocks, and the only 4 colors seem easy on the eyes. I might consider getting it, if somebody would kindly give me a demo...</p><p>@symphonia king</p><p>It's been a while since I've seen a Symphonia reference, I liked that game. Sadly I got stuck in it pretty quickly. I hated level grinding (that's part of why I could never get into RPG's), and for a while I had gotten away without any level grinding(on purpose, anyways). But, sadly, I wasn't able to get away with it unpunished, and now I'm stuck in a dungeon with no MP, no Items, and no escape. Oh well, it was fun while it lasted...</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/dr_mario_online_rx#comment6079</link>
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			<pubDate>Sat, 05 Jul 2008 02:56:07 GMT</pubDate>
			<title>Re: Review: Family Table Tennis</title>
			<description><![CDATA[<p>I'm not to fond of the art style, but maybe I'll, consider it. My brother loved the Wii Sports tennis, and this honestly sounds a lot like it, so maybe I'll finally have a Wiiware game that he actually will want to play.</p><p>This game was made by Aksys? From River City Ransom to Family Table Tennis. How the mighty have fallen...</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/05/family_table_tennis#comment6078</link>
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			<pubDate>Sat, 05 Jul 2008 02:50:12 GMT</pubDate>
			<title>Re: Review: My Pokémon Ranch</title>
			<description><![CDATA[<p>@oooooomonkeys</p><p>I should warn you, the pokemon games have changed little since the Gameboy games, and still feels like one. This may not be a problem for you, as you may simply be looking for more of the same from back in the old days. I, however, was expecting the the series to have evolved over time, just as every other series does, so I was thoroughly dissapointed when I found out that it's pretty much the same thing as the old Gameboy Color games with a few added gimmicks that does little to change or improve the gameplay.</p><p>And please don't tell me you bought one because of Pokemon Ranch! It's literally a $10 screensaver that apparently doubles as a flawed Box system. You'd be throwing your money away if you intend on getting that. I suppose if you could afford it and know what you're getting into then it's okay, but there are better ways to throw your money away than that. Like my way for instance...</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/reviews/2008/06/my_pokemon_ranch#comment6077</link>
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			<pubDate>Sat, 05 Jul 2008 02:19:20 GMT</pubDate>
			<title>Re: Most Popular WiiWare Games in America (2nd July)</title>
			<description><![CDATA[<p>@AtTheDriveIn92</p><p>DYC, Star Soldier R, and Lostwinds. I'm planning on getting Toki Tori next, also thinking about Pop and Magnetica Twist(went with the &quot;actiony&quot; ones first).</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/07/most_popular_wiiware_games_in_america_2nd_july#comment6076</link>
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			<pubDate>Sat, 05 Jul 2008 02:12:06 GMT</pubDate>
			<title>Re: Mega Man 9 Screenshot Blowout</title>
			<description><![CDATA[<p>@TKS144</p><p>There is a Super Mario Bros. 4. It's called New Super Mario Bros., or possibly Super Mario World, if you want to get technical.</p><p>@Tides of Chaos</p><p>You beat all the Robot Masters in Mega Man 1? I haven't even done that! Congratulations!</p><p><em>By Mickeymac</em></p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/07/mega_man_9_screenshot_blowout#comment6075</link>
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			<pubDate>Sat, 05 Jul 2008 00:58:24 GMT</pubDate>
			<title>Re: Mega Man 9</title>
			<description><![CDATA[<p>Looks amazing. Definitely a worthy purchase.</p><p><em>By Drizzt</em></p>]]></description>
			<link>http://www.wiiware-world.com/games/wiiware/mega_man_9#comment6074</link>
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			<pubDate>Sat, 05 Jul 2008 00:38:35 GMT</pubDate>
			<title>Re: Will You Be Bursting Bubbles Today With Pop?</title>
			<description><![CDATA[<p>@breaderer- I also stopped playing Pop after about a week. It's not that I didn't like it, I just stopped for some reason. Maybe I'll play it soon. <br />@pagster- I know! I don't get the multiplayer! There needs to be an option on whether or not you want to play cooperatively or competetively.</p><p>Oh, and I wish a happy 4th to my fellow Americans.</p><p><em>By Clayfrd</em></p>]]></description>
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