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		<title>WiiWare World | News Tagged: Interviews</title>
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		<ttl>30</ttl>
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			<pubDate>Mon, 05 Jan 2009 23:10:00 GMT</pubDate>
			<title>Semnat Studios Interview - Eduardo the Samurai Toaster</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2009/01/semnat_studios_interview_eduardo_the_samurai_toaster/small.jpg" alt="Article: Semnat Studios Interview - Eduardo the Samurai Toaster" /></p><p>Semnat Studio's Eduardo the Samurai Toaster is already garnering quite a bit of enthusiastic attention just in the short time since it was announced, so we decided it might be time to get in touch with the developers and find out as much information as we..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2009/01/semnat_studios_interview_eduardo_the_samurai_toaster</link>
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			<pubDate>Fri, 19 Dec 2008 20:02:00 GMT</pubDate>
			<title>YUKE'S / High Voltage Interview - Evasive Space</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/12/yukes_high_voltage_interview_evasive_space/small.jpg" alt="Article: YUKE'S / High Voltage Interview - Evasive Space" /></p><p>After two previous WiiWare releases in Gyrostarr and V.I.P Casino: Blackjack, High Voltage Software has now partnered up with YUKES Company of America to bring Wii owners their next WiiWare offering Evasive Space. We recently caught up with Keith Hladik,..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/12/yukes_high_voltage_interview_evasive_space</link>
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			<pubDate>Fri, 19 Dec 2008 18:14:00 GMT</pubDate>
			<title>DK Games Interview - Equilibrio</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/12/dk_games_interview_equilibrio/small.jpg" alt="Article: DK Games Interview - Equilibrio" /></p><p>With the recent announcement of DK Games' first WiiWare entry Equilibrio, we thought it might be a good time to talk to the man behind the game in an attempt to gain a bit more insight into the game and the development studio behind it. Lead developer of..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/12/dk_games_interview_equilibrio</link>
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			<pubDate>Fri, 19 Dec 2008 00:19:00 GMT</pubDate>
			<title>RealArcade Interview - Tiki Towers</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/12/realarcade_interview_tiki_towers/small.jpg" alt="Article: RealArcade Interview - Tiki Towers" /></p><p>Tiki Towers is set to hit the US WiiWare service this Monday, December 22nd so we decided it might be a good time to get in touch with the developers of Tiki Towers in order to find out more about the game. Graham Kays, producer of Tiki Towers, was nice..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/12/realarcade_interview_tiki_towers</link>
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			<pubDate>Wed, 17 Dec 2008 09:29:00 GMT</pubDate>
			<title>Allied Kingdoms Interview - Planet Pachinko</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/12/allied_kingdoms_interview_planet_pachinko/small.jpg" alt="Article: Allied Kingdoms Interview - Planet Pachinko" /></p><p>The WiiWare service originally set out to be an outlet for indie developers to share their small budget gems with the world. So far we have seen too much of that as most games released are from established development studios with the occasional indie..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/12/allied_kingdoms_interview_planet_pachinko</link>
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			<pubDate>Sat, 22 Nov 2008 03:51:00 GMT</pubDate>
			<title>Hudson Interview - Alien Crush Returns</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/11/hudson_interview_alien_crush_returns/small.jpg" alt="Article: Hudson Interview - Alien Crush Returns" /></p><p>With the recent release of Alien Crush Returns, Hudson continues to breath new life into their classic franchises through both the Wii Virtual Console and WiiWare services. While they've also brought out some great new titles, it's these remakes of their..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/11/hudson_interview_alien_crush_returns</link>
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			<pubDate>Wed, 19 Nov 2008 08:06:00 GMT</pubDate>
			<title>Wayforward Interview - LIT</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/11/wayforward_interview_lit/small.jpg" alt="Article: Wayforward Interview - LIT" /></p><p>Wayforward Technologies has gained quite a reputation for their quality titles during their years in the video game industry, creating such acclaimed titles as Shantae for the Game Boy Color system as well as Contra 4 for Nintendo's DS system. Now the..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/11/wayforward_interview_lit</link>
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			<pubDate>Fri, 14 Nov 2008 09:10:00 GMT</pubDate>
			<title>Incredible Technologies Interview: Target Toss Pro Bags</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/11/incredible_technologies_interview_target_toss_pro_bags/small.jpg" alt="Article: Incredible Technologies Interview: Target Toss Pro Bags" /></p><p>Target Toss Pro Bags is coming out on WiiWare this coming Monday (17th November) in North America for the mid-range price of 700 Wii Points. With this in mind what better time to catch up with Gary Colabuono, the marketing director at Incredible..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/11/incredible_technologies_interview_target_toss_pro_bags</link>
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			<pubDate>Mon, 10 Nov 2008 09:20:00 GMT</pubDate>
			<title>Steel Penny Games Interview: Bruiser and Scratch</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/11/steel_penny_games_interview_bruiser_and_scratch/small.jpg" alt="Article: Steel Penny Games Interview: Bruiser and Scratch" /></p><p>Back in the rolling mists of time we ran an interview with Steel Penny Games - the chaps behind the upcoming WiiWare puzzler Bruiser and Scratch in the Case of the Puzzling Paw. Formed by ex-Naughty Dog staff, Steel Penny Games is headed up by Jason..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/11/steel_penny_games_interview_bruiser_and_scratch</link>
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			<pubDate>Wed, 05 Nov 2008 09:28:00 GMT</pubDate>
			<title>Nicalis Interview: Cave Story</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/11/nicalis_interview_cave_story/small.jpg" alt="Article: Nicalis Interview: Cave Story" /></p><p>The news that the legendary PC freeware game Cave Story is making its way to WiiWare has made many people very happy indeed - us included. Created by Japanese programmer Daisuke Amaya (better known as Pixel), the game is being ported by Tyrone Rodriguez..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/11/nicalis_interview_cave_story</link>
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			<pubDate>Fri, 24 Oct 2008 19:12:00 GMT</pubDate>
			<title>JoJu Games Interview: Mart Racer</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/10/joju_games_interview_mart_racer/small.jpg" alt="Article: JoJu Games Interview: Mart Racer" /></p><p>Since we don't have a lot of information regarding the upcoming shopping spree-infused racing title Mart Racer from JoJu Games, we decided to get in touch with the company to try to find out a little more information on the game. Lead Development Director..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/10/joju_games_interview_mart_racer</link>
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			<pubDate>Wed, 15 Oct 2008 15:11:00 GMT</pubDate>
			<title>High Voltage Interview: High Voltage Hot Rod Show</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/10/high_voltage_interview_high_voltage_hot_rod_show/small.jpg" alt="Article: High Voltage Interview: High Voltage Hot Rod Show" /></p><p>We love a good racing game here at WiiWare World. As D2C’s SPOGS Racing  failed to deliver the goods we pinned our hopes on another racer to come to WiiWare and save the day. Perhaps High Voltage Hot Rod Show is that game? We got in touch with our pals..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/10/high_voltage_interview_high_voltage_hot_rod_show</link>
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			<pubDate>Mon, 13 Oct 2008 13:52:00 GMT</pubDate>
			<title>Mindware Interview Part 2 - MaBoShi: The Three Shape Arcade</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/10/mindware_interview_part_2_maboshi_the_three_shape_arcade/small.jpg" alt="Article: Mindware Interview Part 2 - MaBoShi: The Three Shape Arcade" /></p><p>Those among our readership with good memories will remember that a few weeks ago we did an interview with Micky G. Albert the president of Mindware Corp. in Japan about his WiiWare debut with MaBoShi: The Three Shape Arcade. So detailed were his answers..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/10/mindware_interview_part_2_maboshi_the_three_shape_arcade</link>
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			<pubDate>Fri, 10 Oct 2008 19:12:00 GMT</pubDate>
			<title>Studio Walljump Interview: Liight</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/10/studio_walljump_interview_liight/small.jpg" alt="Article: Studio Walljump Interview: Liight" /></p><p>Since we haven't been given much information on Studio Walljump's upcoming WiiWare puzzler Liight, we thought it might be time to go straight to the top to get a bit more information on this unique light-infused puzzle title. Thankfully, Nicholas Trahan,..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/10/studio_walljump_interview_liight</link>
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			<pubDate>Sat, 04 Oct 2008 00:06:00 GMT</pubDate>
			<title>Wahoo Studios / NinjaBee Interview: Boingz</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/10/wahoo_studios_ninjabee_interview_boingz/small.jpg" alt="Article: Wahoo Studios / NinjaBee Interview: Boingz" /></p><p>While we don't know a lot about Wahoo Studio's upcoming Wiiware title  Boingz, we were lucky enough to get an exclusive interview with Jeremy and Joey from Wahoo Studios to find out a bit more about the game. They were also nice enough to send us over a..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/10/wahoo_studios_ninjabee_interview_boingz</link>
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			<pubDate>Thu, 25 Sep 2008 13:35:00 GMT</pubDate>
			<title>Mindware Interview Part 1 - MaBoShi: The Three Shape Arcade</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/09/mindware_interview_part_1_maboshi_the_three_shape_arcade/small.jpg" alt="Article: Mindware Interview Part 1 - MaBoShi: The Three Shape Arcade" /></p><p>When we first saw some screenshots of MaBoShi: The Three Shape Arcade, we didn’t know what to expect. However upon playing it following its release in late August all our reservations were swept aside and it was promptly awarded an 8/10 in our review..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/09/mindware_interview_part_1_maboshi_the_three_shape_arcade</link>
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			<pubDate>Thu, 11 Sep 2008 09:53:00 GMT</pubDate>
			<title>Ronimo Games Interview: Swords and Soldiers</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/09/ronimo_games_interview_swords_and_soldiers/small.jpg" alt="Article: Ronimo Games Interview: Swords and Soldiers" /></p><p>The recently announced Swords and Soldiers is shaping up to be one of the more interesting WiiWare titles we've seen. An unusual mix of RTS and side-scrolling action, the gorgeous 2D visuals should ensure the game stands out from the rest of the WiiWare..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/09/ronimo_games_interview_swords_and_soldiers</link>
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			<pubDate>Mon, 08 Sep 2008 11:11:00 GMT</pubDate>
			<title>Shin'en Interview - Fun! Fun! Minigolf</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/09/shinen_interview_fun_fun_minigolf/small.jpg" alt="Article: Shin'en Interview - Fun! Fun! Minigolf" /></p><p>We're massive fans of Shin'en here at WiiWare World, having enjoyed the output of the German developer for many years now. Iridion II is easily one of our favourite GBA shooters and Nanostray 2 recently rocked our socks off on the DS. So as you might..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/09/shinen_interview_fun_fun_minigolf</link>
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			<pubDate>Sun, 07 Sep 2008 22:07:00 GMT</pubDate>
			<title>RiverMan Media Interview - MadStone</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/09/riverman_media_interview_madstone/small.jpg" alt="Article: RiverMan Media Interview - MadStone" /></p><p>MadStone was confirmed back in June and it appears to be shaping up to be a pretty solid puzzle title for the WiiWare service. Keen to know more about the mysterious developers RiverMan Media, we tracked down brothers Jacob Stevens and Paul Stevens and..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/09/riverman_media_interview_madstone</link>
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			<pubDate>Sun, 07 Sep 2008 07:05:00 GMT</pubDate>
			<title>Empty Clip Studios Interview - Groovin' Blocks</title>
			<description><![CDATA[<p><img src="http://www.wiiware-world.com/images/news/2008/09/empty_clip_studios_interview_groovin_blocks/small.jpg" alt="Article: Empty Clip Studios Interview - Groovin' Blocks" /></p><p>After the surprise announcement of an intriguing  new action/puzzle game with the funky name of Groovin’ Blocks we really wanted to know a bit more. Could this fusion of Rock Band and Lumines be one to look out for when it hits the WiiWare service..</p>]]></description>
			<link>http://www.wiiware-world.com/news/2008/09/empty_clip_studios_interview_groovin_blocks</link>
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